sdlHapticStopAll function
Stop all the currently playing effects on a haptic device.
\param haptic the SDL_Haptic device to stop \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic)
Implementation
int sdlHapticStopAll(Pointer<SdlHaptic> haptic) {
final sdlHapticStopAllLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlHaptic> haptic),
int Function(Pointer<SdlHaptic> haptic)>('SDL_HapticStopAll');
return sdlHapticStopAllLookupFunction(haptic);
}