sdlHapticNumEffectsPlaying function

int sdlHapticNumEffectsPlaying(
  1. Pointer<SdlHaptic> haptic
)

Get the number of effects a haptic device can play at the same time.

This is not supported on all platforms, but will always return a value.

\param haptic the SDL_Haptic device to query maximum playing effects \returns the number of effects the haptic device can play at the same time or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_HapticNumEffects \sa SDL_HapticQuery

extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic)

Implementation

int sdlHapticNumEffectsPlaying(Pointer<SdlHaptic> haptic) {
  final sdlHapticNumEffectsPlayingLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlHaptic> haptic),
      int Function(Pointer<SdlHaptic> haptic)>('SDL_HapticNumEffectsPlaying');
  return sdlHapticNumEffectsPlayingLookupFunction(haptic);
}