sdlHapticNewEffect function

int sdlHapticNewEffect(
  1. Pointer<SdlHaptic> haptic,
  2. Pointer<SdlHapticEffect> effect
)

Create a new haptic effect on a specified device.

\param haptic an SDL_Haptic device to create the effect on \param effect an SDL_HapticEffect structure containing the properties of the effect to create \returns the ID of the effect on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_HapticDestroyEffect \sa SDL_HapticRunEffect \sa SDL_HapticUpdateEffect

extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect)

Implementation

int sdlHapticNewEffect(
    Pointer<SdlHaptic> haptic, Pointer<SdlHapticEffect> effect) {
  final sdlHapticNewEffectLookupFunction = libSdl2.lookupFunction<
      Int32 Function(
          Pointer<SdlHaptic> haptic, Pointer<SdlHapticEffect> effect),
      int Function(Pointer<SdlHaptic> haptic,
          Pointer<SdlHapticEffect> effect)>('SDL_HapticNewEffect');
  return sdlHapticNewEffectLookupFunction(haptic, effect);
}