sdlHapticGetEffectStatus function

int sdlHapticGetEffectStatus(
  1. Pointer<SdlHaptic> haptic,
  2. int effect
)

Get the status of the current effect on the specified haptic device.

Device must support the SDL_HAPTIC_STATUS feature.

\param haptic the SDL_Haptic device to query for the effect status on \param effect the ID of the haptic effect to query its status \returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_HapticRunEffect \sa SDL_HapticStopEffect

extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect)

Implementation

int sdlHapticGetEffectStatus(Pointer<SdlHaptic> haptic, int effect) {
  final sdlHapticGetEffectStatusLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlHaptic> haptic, Int32 effect),
      int Function(
          Pointer<SdlHaptic> haptic, int effect)>('SDL_HapticGetEffectStatus');
  return sdlHapticGetEffectStatusLookupFunction(haptic, effect);
}