sdlHapticDestroyEffect function
Destroy a haptic effect on the device.
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
\param haptic the SDL_Haptic device to destroy the effect on \param effect the ID of the haptic effect to destroy
\since This function is available since SDL 2.0.0.
\sa SDL_HapticNewEffect
extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect)
Implementation
void sdlHapticDestroyEffect(Pointer<SdlHaptic> haptic, int effect) {
final sdlHapticDestroyEffectLookupFunction = libSdl2.lookupFunction<
Void Function(Pointer<SdlHaptic> haptic, Int32 effect),
void Function(
Pointer<SdlHaptic> haptic, int effect)>('SDL_HapticDestroyEffect');
return sdlHapticDestroyEffectLookupFunction(haptic, effect);
}