sdlGameControllerSetPlayerIndex function
Set the player index of an opened game controller.
\param gamecontroller the game controller object to adjust. \param player_index Player index to assign to this controller, or -1 to clear the player index and turn off player LEDs.
\since This function is available since SDL 2.0.12.
extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index)
Implementation
void sdlGameControllerSetPlayerIndex(
Pointer<SdlGameController> gamecontroller, int playerIndex) {
final sdlGameControllerSetPlayerIndexLookupFunction = libSdl2.lookupFunction<
Void Function(
Pointer<SdlGameController> gamecontroller, Int32 playerIndex),
void Function(Pointer<SdlGameController> gamecontroller,
int playerIndex)>('SDL_GameControllerSetPlayerIndex');
return sdlGameControllerSetPlayerIndexLookupFunction(
gamecontroller, playerIndex);
}