sdlGameControllerHasSensor function

bool sdlGameControllerHasSensor(
  1. Pointer<SdlGameController> gamecontroller,
  2. int type
)

Return whether a game controller has a particular sensor.

\param gamecontroller The controller to query \param type The type of sensor to query \returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise.

\since This function is available since SDL 2.0.14.

extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SDL_SensorType type)

Implementation

bool sdlGameControllerHasSensor(
    Pointer<SdlGameController> gamecontroller, int type) {
  final sdlGameControllerHasSensorLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlGameController> gamecontroller, Int32 type),
      int Function(Pointer<SdlGameController> gamecontroller,
          int type)>('SDL_GameControllerHasSensor');
  return sdlGameControllerHasSensorLookupFunction(gamecontroller, type) == 1;
}