sdlGameControllerHasButton function
Query whether a game controller has a given button.
This merely reports whether the controller's mapping defined this button, as that is all the information SDL has about the physical device.
\param gamecontroller a game controller \param button a button enum value (an SDL_GameControllerButton value) \returns SDL_TRUE if the controller has this button, SDL_FALSE otherwise.
\since This function is available since SDL 2.0.14.
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)
Implementation
bool sdlGameControllerHasButton(
Pointer<SdlGameController> gamecontroller, int button) {
final sdlGameControllerHasButtonLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlGameController> gamecontroller, Int32 button),
int Function(Pointer<SdlGameController> gamecontroller,
int button)>('SDL_GameControllerHasButton');
return sdlGameControllerHasButtonLookupFunction(gamecontroller, button) == 1;
}