sdlGameControllerGetNumTouchpads function

int sdlGameControllerGetNumTouchpads(
  1. Pointer<SdlGameController> gamecontroller
)

Get the number of touchpads on a game controller.

\since This function is available since SDL 2.0.14.

extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller)

Implementation

int sdlGameControllerGetNumTouchpads(
    Pointer<SdlGameController> gamecontroller) {
  final sdlGameControllerGetNumTouchpadsLookupFunction = libSdl2.lookupFunction<
          Int32 Function(Pointer<SdlGameController> gamecontroller),
          int Function(Pointer<SdlGameController> gamecontroller)>(
      'SDL_GameControllerGetNumTouchpads');
  return sdlGameControllerGetNumTouchpadsLookupFunction(gamecontroller);
}