sdlGameControllerFromInstanceId function
Get the SDL_GameController associated with an instance id.
\param joyid the instance id to get the SDL_GameController for \returns an SDL_GameController on success or NULL on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.4.
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
Implementation
Pointer<SdlGameController> sdlGameControllerFromInstanceId(int joyid) {
final sdlGameControllerFromInstanceIdLookupFunction = libSdl2.lookupFunction<
Pointer<SdlGameController> Function(Int32 joyid),
Pointer<SdlGameController> Function(
int joyid)>('SDL_GameControllerFromInstanceID');
return sdlGameControllerFromInstanceIdLookupFunction(joyid);
}