sdlGameControllerClose function
Close a game controller previously opened with SDL_GameControllerOpen().
\param gamecontroller a game controller identifier previously returned by SDL_GameControllerOpen()
\since This function is available since SDL 2.0.0.
\sa SDL_GameControllerOpen
extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller)
Implementation
void sdlGameControllerClose(Pointer<SdlGameController> gamecontroller) {
final sdlGameControllerCloseLookupFunction = libSdl2.lookupFunction<
Void Function(Pointer<SdlGameController> gamecontroller),
void Function(Pointer<SdlGameController> gamecontroller)>(
'SDL_GameControllerClose');
return sdlGameControllerCloseLookupFunction(gamecontroller);
}