sdlGetAudioStatus function

int sdlGetAudioStatus()

This function is a legacy means of querying the audio device.

New programs might want to use SDL_GetAudioDeviceStatus() instead. This function is equivalent to calling...

SDL_GetAudioDeviceStatus(1);

...and is only useful if you used the legacy SDL_OpenAudio() function.

\returns the SDL_AudioStatus of the audio device opened by SDL_OpenAudio().

\since This function is available since SDL 2.0.0.

\sa SDL_GetAudioDeviceStatus

extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void)

Implementation

int sdlGetAudioStatus() {
  final sdlGetAudioStatusLookupFunction = libSdl2
      .lookupFunction<Int32 Function(), int Function()>('SDL_GetAudioStatus');
  return sdlGetAudioStatusLookupFunction();
}