sdlGetAudioStatus function
This function is a legacy means of querying the audio device.
New programs might want to use SDL_GetAudioDeviceStatus() instead. This function is equivalent to calling...
SDL_GetAudioDeviceStatus(1);
...and is only useful if you used the legacy SDL_OpenAudio() function.
\returns the SDL_AudioStatus of the audio device opened by SDL_OpenAudio().
\since This function is available since SDL 2.0.0.
\sa SDL_GetAudioDeviceStatus
extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void)
Implementation
int sdlGetAudioStatus() {
final sdlGetAudioStatusLookupFunction = libSdl2
.lookupFunction<Int32 Function(), int Function()>('SDL_GetAudioStatus');
return sdlGetAudioStatusLookupFunction();
}