sdlFreeAudioStream function

void sdlFreeAudioStream(
  1. Pointer<SdlAudioStream> stream
)

Free an audio stream

\since This function is available since SDL 2.0.7.

\sa SDL_NewAudioStream \sa SDL_AudioStreamPut \sa SDL_AudioStreamGet \sa SDL_AudioStreamAvailable \sa SDL_AudioStreamFlush \sa SDL_AudioStreamClear

extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream)

Implementation

void sdlFreeAudioStream(Pointer<SdlAudioStream> stream) {
  final sdlFreeAudioStreamLookupFunction = libSdl2.lookupFunction<
      Void Function(Pointer<SdlAudioStream> stream),
      void Function(Pointer<SdlAudioStream> stream)>('SDL_FreeAudioStream');
  return sdlFreeAudioStreamLookupFunction(stream);
}