renderTextSolid method

Pointer<SdlSurface> renderTextSolid(
  1. String text,
  2. int fg
)

Implementation

Pointer<SdlSurface> renderTextSolid(String text, int fg) {
  var fgPointer = calloc<SdlColor>()..fromU32(fg);
  // 1335
  var result = ttfRenderTextSolid(this, text, fgPointer.ref);
  calloc.free(fgPointer);
  return result;
}