renderTextBlended method

Pointer<SdlSurface> renderTextBlended(
  1. String text,
  2. int fg
)

Implementation

Pointer<SdlSurface> renderTextBlended(String text, int fg) {
  var fgPointer = calloc<SdlColor>()..fromU32(fg);
  // 2064
  var result = ttfRenderTextBlended(this, text, fgPointer.ref);
  calloc.free(fgPointer);
  return result;
}