getOpacity method

double? getOpacity()

Implementation

double? getOpacity() {
  double? result;
  var opacityPointer = calloc<Float>();
  // 1875
  if (sdlGetWindowOpacity(this, opacityPointer) == 0) {
    result = opacityPointer.value;
  }
  calloc.free(opacityPointer);
  return result;
}