getBlendMode method

int? getBlendMode()

Implementation

int? getBlendMode() {
  int? result;
  var blendModePointer = calloc<Int32>();
  // 532
  if (sdlGetTextureBlendMode(this, blendModePointer) == 0) {
    result = blendModePointer.value;
  }
  calloc.free(blendModePointer);
  return result;
}