intersectRectAndLine method

bool intersectRectAndLine(
  1. Pointer<Int32> x1,
  2. Pointer<Int32> y1,
  3. Pointer<Int32> x2,
  4. Pointer<Int32> y2,
)

Implementation

bool intersectRectAndLine(Pointer<Int32> x1, Pointer<Int32> y1,
    Pointer<Int32> x2, Pointer<Int32> y2) {
  // 132
  return sdlIntersectRectAndLine(this, x1, y1, x2, y2);
}