intersectRectAndLine method
Implementation
bool intersectRectAndLine(Pointer<Int32> x1, Pointer<Int32> y1,
Pointer<Int32> x2, Pointer<Int32> y2) {
// 132
return sdlIntersectRectAndLine(this, x1, y1, x2, y2);
}
bool intersectRectAndLine(Pointer<Int32> x1, Pointer<Int32> y1,
Pointer<Int32> x2, Pointer<Int32> y2) {
// 132
return sdlIntersectRectAndLine(this, x1, y1, x2, y2);
}