wheel property
Pointer<SdlMouseWheelEvent>
get
wheel
Implementation
Pointer<SdlMouseWheelEvent> get wheel =>
cast<Uint8>().elementAt(0).cast<SdlMouseWheelEvent>();
Pointer<SdlMouseWheelEvent> get wheel =>
cast<Uint8>().elementAt(0).cast<SdlMouseWheelEvent>();