adevice property
Pointer<SdlAudioDeviceEvent>
get
adevice
Implementation
Pointer<SdlAudioDeviceEvent> get adevice =>
cast<Uint8>().elementAt(0).cast<SdlAudioDeviceEvent>();
Pointer<SdlAudioDeviceEvent> get adevice =>
cast<Uint8>().elementAt(0).cast<SdlAudioDeviceEvent>();