Screentasia
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#1 Best Screens UI Package
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Screentasia
A Flutter package that helps you create beautifully adaptive designs for all screens with a wealth of features.
Features
- 🚀 Adaptive From: To adaptive sizes from different screens like Mobile, Tablet, Desktop
- ⚡️ Adaptive Percentage: To customize Adaptive percentage for different screens sizes in percentage for the hole app or for a specific widget
- ➗️ Percentage Sizes: Now you can customize width and height as percentages from screen
- ❤️ As you want: You can disable Adaptive for specific screens just passing 0
- 🏋♂️️ No Media Query: No need for Media Query no more
Usage
Add dependency
Please check the latest version before installation.
If there is any problem with the new version, please use the previous version
dependencies:
flutter:
sdk: flutter
# add screentasia
screentasia: ^{latest version}
Add the following imports to your Dart code
import 'package:screentasia/screentasia.dart';
Property
Property | Type | Default Value | Description |
---|---|---|---|
adaptiveFrom | double | adaptiveFrom . mobile | Used to adapt sizes from chosen screen ex: if 500 width on a desktop is equal to 50% of the screen width, will be equal to 50% to all screens,also you can use custom screen with customScreen method |
adaptivePercentage | AdaptivePercentage | AdaptivePercentage(mobile: 100, tablet: 100, desktop: 100) | For adaptive percentage in different screens, also can disable adaptive for specific screens with 0 value as parameter |
builder | Function | null | Return widget that uses the library in a property (ex: MaterialApp's theme) |
child | Widget | null | A part of the builder that its dependencies/properties don't use the library |
rebuildFactor | Function | default | Returns whether to rebuild or not when screen metrics change. |
Note : You must either provide builder, child or both.
Initialize
To Initialize the Tha Adaptive with you app
The first way (You must use it once in your app)
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return ScreentasiaInit(
adaptiveFrom: AdaptiveFrom.mobile, //optional for custom screen ex: customScreen(400,700)
adaptivePercentage: AdaptivePercentage(mobile:100,tablet:100,desktop:100),//optional
builder: (context , child) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Example',
home: child,
);
},
child: const HomePage(title: 'Example'),
);
}
}
Examples
In this example we will use only width for all situations to use adaptive values,Of course we can apply that concept in (Height,Font,Padding,etc)
Example using Values
We can create adaptive value for (width,height,font,etc) based on value in specific device for example (Mobile,Tablet,Desktop) or specific device dimension ( width,height )
to apply adaptive value for all screen
ex: 250.w '250 width in mobile screen'
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return ScreentasiaInit(
adaptiveFrom: AdaptiveFrom.mobile,
adaptivePercentage:
const AdaptivePercentage(mobile: 100, desktop: 100, tablet: 100),
builder: (context, child) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter screentasia',
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter screentasia Demo Page'),
),
body: Container(
color: Colors.blue,
width: 250.w,
)));
},
);
}
}
Desktop
Tablet
Mobile
Example using Percentage
We can create adaptive value for (width,height, font,etc) based on percentage
for example we will use width percentage 'wb' in diffrent screen sizes
ex: 50wp '50 width percent in screen'
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return ScreentasiaInit(
adaptiveFrom: AdaptiveFrom.mobile,
adaptivePercentage:
const AdaptivePercentage(mobile: 100, desktop: 100, tablet: 100),
builder: (context, child) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter screentasia',
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter screentasia Demo Page'),
),
body: Container(
color: Colors.blue,
width: 50.wp,
)));
},
);
}
}
Desktop
Tablet
Mobile
Example using Percentage in Specific Screen
We can create adaptive value for (width, height, font, etc) based on percentage
for example, we will use width percentage 'wb' in different screen sizes with different value percentages in specific screens
ex: 100wp '100 width per cent from Desktop Screen'
50wp '50 width per cent from Tablet Screen'
25wp '25 width per cent from Mobile Screen'
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return ScreentasiaInit(
adaptiveFrom: AdaptiveFrom.mobile,
adaptivePercentage:
const AdaptivePercentage(mobile: 100, desktop: 100, tablet: 100),
builder: (context, child) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter screentasia',
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter screentasia Demo Page'),
),
body: Container(
color: Colors.blue,
width: 100.wp.ap(
adaptivePercentage: const AdaptivePercentage(
desktop: 100, tablet: 50, mobile: 25)))));
},
);
}
}
Desktop
Tablet
Mobile
API
Pass the dp size of the design draft
Screentasia().setWidth(540) (dart sdk>=2.6 ) another way (540.w) //Adapted to screen width
Screentasia().setHeight(200) (dart sdk>=2.6 ) another way (200.h) //Adapted to screen height, under normal circumstances, the height still uses x.w
Screentasia().radius(200) (dart sdk>=2.6 ) another way (200.r) //Adapt according to the smaller of width or height
Screentasia().setSp(24) (dart sdk>=2.6 ) another way (24.sp) //Adapter font
Screentasia().setPercentage(MediaQuery.sizeOf(context).width,50) (dart sdk>=2.6 : 50.wp) //Device width in Percentage, You can use Height just replace MediaQuery.sizeOf(context).width with MediaQuery.sizeOf(context).height
EdgeInsets.all(10).w //EdgeInsets.all(10.w)
EdgeInsets.only(left:8,right:8).r // EdgeInsets.only(left:8.r,right:8.r).
Radius.circular(16).w //Radius.circular(16.w)
BorderRadius.all(Radius.circular(16)).w
ap(tablet:50) //adaptive percentage, tablet 50 means that adaptive percentage 50% only on tablet screens, the default is 100% for all screens