ScenekitController class
Constructors
- ScenekitController.init({required int id})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
widgetModels
↔ List<
ScenekitWidgetModel> -
getter/setter pair
Methods
-
addEarthToScene(
{double? initialScale, int? backgroundColor, double? x, double? y, double? z}) → Future< void> -
convertImageToBase64(
{required String assetName}) → Future< String> -
getPlatformVersion(
) → Future< String?> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeWidgets(
) → Future< void> -
setWidgetsToEarth(
{required List< ScenekitWidgetModel> models}) → Future<void> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited