ScenekitWidgetModel constructor

ScenekitWidgetModel({
  1. required String key,
  2. required double lat,
  3. required double long,
  4. String? assetName,
  5. int? color,
  6. VoidCallback? onWidgetTap,
})

Implementation

ScenekitWidgetModel({
  required this.key,
  required this.lat,
  required this.long,
  this.assetName,
  this.color,
  this.onWidgetTap,
});