GizmoFrustum class

A perspective view frustum opening along node-local +Z (the engine camera looks along its node's local +Z).

Inheritance

Constructors

GizmoFrustum({required GizmoScalar fovY, required GizmoScalar near, required GizmoScalar far, GizmoScalar? aspect, GizmoVisibility visibility = GizmoVisibility.always, GizmoColor? color, bool xray = true, GizmoCondition? when})
const

Properties

aspect → GizmoScalar?
Width over height; null uses the viewport's current aspect.
final
color → GizmoColor?
Overrides the theme gizmo color; null uses the theme (accent when selected).
finalinherited
far → GizmoScalar
final
fovY → GizmoScalar
Vertical field of view in radians.
final
hashCode → int
The hash code for this object.
no setterinherited
kind → String
The JSON tag for this primitive's kind.
no setteroverride
near → GizmoScalar
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
visibility → GizmoVisibility
finalinherited
when → GizmoCondition?
Draw only while the condition holds; null always draws.
finalinherited
xray → bool
Whether the primitive stays visible when occluded, once depth-aware drawing exists. The v1 painter draws everything on top.
finalinherited

Methods

fieldsToJson() → Map<String, Object?>
Subtype-specific JSON fields, merged into the tagged map.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, Object?>
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited