JointDesc class sealed Physics
Full description of a joint between two bodies.
PhysicsSimulation.createJoint consumes one; the same description is
passed to updateJoint on reconfiguration, so backends without
in-place updates can recreate internally.
Properties
- bodyA → int
-
final
- bodyB → int
-
final
- collisionsEnabled → bool
-
Whether the joined bodies still collide with each other.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited