JointDesc class sealed Physics

Full description of a joint between two bodies.

PhysicsSimulation.createJoint consumes one; the same description is passed to updateJoint on reconfiguration, so backends without in-place updates can recreate internally.

Implementers

Properties

bodyA int
final
bodyB int
final
collisionsEnabled bool
Whether the joined bodies still collide with each other.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited