dispose method
Releases every body, collider, and joint. Called by owners when the simulation is discarded.
Implementation
@override
void dispose() {
_events.close();
_bodies.clear();
_colliders.clear();
_prevTriggerPairs.clear();
}
Releases every body, collider, and joint. Called by owners when the simulation is discarded.
@override
void dispose() {
_events.close();
_bodies.clear();
_colliders.clear();
_prevTriggerPairs.clear();
}