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scene package
documentation
physics.dart
BasicSimulation
applyImpulse method
applyImpulse method
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applyImpulse
method
@
override
void
applyImpulse
(
int
bodyHandle
,
Vector3
impulse
, {
Vector3?
atWorldPoint
,
})
override
Implementation
@override void applyImpulse(int bodyHandle, Vector3 impulse, {Vector3? atWorldPoint}) {}
scene package
documentation
physics
BasicSimulation
applyImpulse method
BasicSimulation class