playSuccessFeedback static method
Emits success feedback (light/medium haptic vibration & system sound).
Implementation
static Future<void> playSuccessFeedback({
bool sound = true,
bool vibration = true,
}) async {
if (vibration) {
try {
await HapticFeedback.mediumImpact();
} catch (_) {}
}
if (sound) {
try {
await SystemSound.play(SystemSoundType.click);
} catch (_) {}
}
}