AutoCaptureStateMachine class
Real-time automatic document capture state machine inspired by Scanbot SDK.
v3.0 upgrade: Multi-signal fusion scoring combining:
- Quad corner drift stability (Euclidean sliding window)
- Blur score (Laplacian variance threshold)
- Document coverage ratio (quad area / frame area)
- Glare detection (hot pixel fraction)
- Low-light tolerance with adjusted thresholds
- Countdown timer with progress animation support
- Quality feedback messages for user guidance
Constructors
Properties
- coverageRatio → double
-
Current document coverage ratio (quad area / frame area).
no setter
- glareRatio → double
-
Current glare ratio (hot pixels / total sampled).
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- maxCornerDriftDistance → double
-
final
- maxGlareRatio → double
-
final
- minBlurScore → double
-
final
- minCoverageRatio → double
-
final
- progress → double
-
Progress fraction towards auto capture (0.0 to 1.0).
no setter
- qualityFeedback → String
-
Human-readable quality feedback message for UI display.
no setter
- requiredStableFrames → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stabilityScore → double
-
Recent stability score (1.0 = perfectly steady, 0.0 = moving/unstable).
no setter
- stabilizingStartTime → DateTime?
-
Time when stabilizing phase started (for countdown UI).
no setter
- stableFrameCount → int
-
Consecutive stable frame count.
no setter
- state → AutoCaptureState
-
Current state of the auto capture machine.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
processFrame(
{required DocumentCorners? quad, required double blurScore, required bool isLowLight, double? coverageRatio, double? glareRatio}) → bool - Processes an incoming camera frame with multi-signal fusion.
-
reset(
) → void - Resets state machine back to idle.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited