FlutterScanHaptics class

ScanHaptics built on Flutter's HapticFeedback: no plugin and no permission needed.

HapticFeedback follows the system "touch feedback" setting; if it is off, nothing is felt.

Implemented types

Constructors

FlutterScanHaptics({HapticPattern accepted = const HapticPattern([HapticImpact.medium]), HapticPattern duplicate = const HapticPattern([HapticImpact.light, HapticImpact.light], pause: Duration(milliseconds: 90)), HapticPattern rejected = const HapticPattern([HapticImpact.vibrate, HapticImpact.vibrate, HapticImpact.vibrate])})
Creates haptics with the given patterns.
const

Properties

accepted → HapticPattern
One medium pulse.
final
duplicate → HapticPattern
Two light pulses.
final
hashCode → int
The hash code for this object.
no setterinherited
rejected → HapticPattern
Three long vibrations.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
play(ScanFeedbackKind kind) → Future<void>
Vibrates for kind.
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited