Scale the entire UI design proportionally.

Button, image, font, every widget is scaled simultaneously.

Before:

  • 250x250 square is the same size across devices

Screenshots of the same design before scaling

After:

  • 250x250 square is two thirds the screen width across devices

Screenshots of the same design after scaling

  • if we resize the screenshots above to be the same width
  • then everything appears the same size as below

Resized screenshots of the same design after scaling

Live demo

https://lastmonopoly.github.io/flutter_web_app/scaled_app_demo/

Features

Use this package in your Flutter app when:

  • your UI design is fixed-width
  • you want to scale the entire UI, not just part of it

Usage

Firstly, replace runApp with runAppScaled

void main() {
  // 1st way to use this package
  runAppScaled(const MyApp(), scaleFactor: (deviceSize) {
    // screen width used in your UI design
    const double widthOfDesign = 375;
    return deviceSize.width / widthOfDesign;
  });
}

Or, replace WidgetsFlutterBinding with ScaledWidgetsFlutterBinding

void main() {
  // 2nd way to use this package
  // Scaling will be applied based on [scaleFactor] callback.
  ScaledWidgetsFlutterBinding.ensureInitialized(
    scaleFactor: (deviceSize) {
      // screen width used in your UI design
      const double widthOfDesign = 375;
      return deviceSize.width / widthOfDesign;
    },
  );
  runApp(const MyApp());
}

Then, use MediaQueryData.scale to scale size, viewInsets, viewPadding, etc.

class PageRoute extends StatelessWidget {
  const PageRoute({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MediaQuery(
      data: MediaQuery.of(context).scale(),
      child: const Scaffold(...),
    );
  }
}

Optionally, update ScaledWidgetsFlutterBinding.instance.scaleFactor to enable / disable scaling on demand.

Reference

https://juejin.cn/post/7078816723666731021

Libraries

scaled_app