setupWith static method

void setupWith(
  1. Size deviceScreenSize,
  2. Size screenSize
)

Setup the screen with the device screen Size and the size you will use. So, if you have a design with 1280 * 720. You will pass first the device screen size then the design size.

  Scale.setup(deviceScreenSize, Size(1280, 720))

Implementation

static void setupWith(Size deviceScreenSize, Size screenSize) {
  _deviceScreenSize = deviceScreenSize;
  size = screenSize;
}