draw method
Implementation
@override
void draw(Canvas canvas, Size size, ChartContext context) {
final anim = context.animationValue;
final art = SeriesPaint(context.config.style);
for (var s = 0; s < context.config.series.length; s++) {
final series = context.config.series[s];
final color = series.style.color ?? context.theme.seriesColor(s);
final glow = art.glow(color, strokeWidth: 0, blur: 4)
..style = PaintingStyle.fill;
for (final point in series.points) {
final y =
context.viewport.minY + (point.y - context.viewport.minY) * anim;
final offset = context.transformer.dataToCanvas(point.x, y);
final rect = Rect.fromCircle(center: offset, radius: pointRadius);
// Soft glow (skipped in flat style) then a style-aware point fill.
canvas.drawCircle(offset, pointRadius + 2, glow);
canvas.drawCircle(
offset,
pointRadius,
art.blobFill(rect, color, opacity: series.style.opacity),
);
}
}
}