screenToWorld method
Converts a point
from screen coordinates to world coordinates.
Implementation
Vector2 screenToWorld(Vector2 point) {
// ignore: invalid_use_of_internal_member
return camera.viewfinder.transform.localToGlobal(
Vector2(
point.x +
camera.viewport.position.x -
camera.viewport.anchor.x * camera.viewport.size.x,
point.y +
camera.viewport.position.y -
camera.viewport.anchor.y * camera.viewport.size.y,
),
);
}