SashimiController constructor
SashimiController({
- required SashimiObject owner,
The controller of a SashimiObject.
This is used to control the position, size, scale and angle of the object in the logical world.
Implementation
SashimiController({
required SashimiObject owner,
}) : super(
anchor: Anchor.center,
position: owner.position.xy,
size: owner.size.xy,
scale: owner.scale.xy,
angle: owner.angle,
) {
this.owner = owner..addListener(realign);
}