pause method
Implementation
Future<void> pause() async {
await _nativeSetup.future;
if (isPlayable()) {
var pausePosition = _currentPos;
try {
final nativePosition = await _channel.invokeMethod<int>(
"getCurrentPosition",
);
if (nativePosition != null && nativePosition >= 0) {
pausePosition = Duration(milliseconds: nativePosition);
}
} on PlatformException {
// 读取原生位置失败时使用最近一次位置回调值。
}
_explicitPausePosition = pausePosition;
FLog.i("$this invoke pause");
await _channel.invokeMethod("pause");
} else {
FLog.e("$this invoke pause invalid state:$state");
return Future.error(StateError("call pause on invalid state $state"));
}
}