SalemSpeech class

The core constructor for all visual novel speech.

Formating Format Character Format Effect Example asterisk (*) = bold = "this is bold" slash (/) = italics = "this is /italicized/" underscore (_) = underline = "this is underlined" Coloring {color:INSERTCOLOR} = "this makes the name {color:blue}bob blue" Color Map: https://pub.dev/documentation/simple_rich_text/latest/simple_rich_text/colorMap-constant.html

Constructors

SalemSpeech({String? characterName, String? cN, String? characterText, String? cT, String? voice, String? mcImage, String? centerCharacterImage, String? leftCharacterImage, String? rightCharacterImage, String? cgImg, String? bgImage, dynamic nextScene, bool? hasAnimation = false, dynamic animationName, dynamic linearJump, bool? hasChoice = false, dynamic firstChoice, dynamic secondChoice, dynamic thirdChoice})

Properties

animationName → dynamic
final
bgImage String?
final
centerCharacterImage String?
final
cgImg String?
final
characterName String?
'characterName' defines the name for all characters
final
characterText String?
'characterText' defines the written text which the character says.
final
cN String?
final
cT String?
final
firstChoice → dynamic
final
hasAnimation bool?
final
hasChoice bool?
final
hashCode int
The hash code for this object.
no setterinherited
leftCharacterImage String?
final
linearJump → dynamic
final
mcImage String?
'mcImage' defines the file name of the MC, which you defined in the assets. This Image is ALWAYS in the bottom right corner and only visible on Desktop or mobile if you defined it so, by setting the phone orientation.
final
nextScene → dynamic
final
rightCharacterImage String?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondChoice → dynamic
final
thirdChoice → dynamic
final
voice String?
'voice' defines the file name of the spoken audio, which you defined in the assets.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited