SToggle class

Inheritance
Available extensions

Constructors

SToggle({Key? key, double size = 60.0, Color onColor = Colors.white, Color offColor = Colors.black87, bool value = false, Duration? animationDuration, dynamic onChange(bool value)?, double dragSensitivity = 0.85, double dragSmoothing = 0.1, bool debugShowPointers = false, bool animateBackground = true, double backgroundOpacity = 0.15, double borderWidth = 1.0, Color? borderColor, double littleBorderWidth = 0.0, Color? littleBorderColor, double littleShadowBlurSigma = 6.0, Offset littleShadowOffset = const Offset(0, 2), Color littleShadowColor = const Color(0x40000000)})
const

Properties

animateBackground bool
Animate a faint background tint that blends between offColor and onColor. When true, a rounded-rect background is drawn behind circles, smoothly lerping from offColor to onColor following the toggle's visual state.
final
animationDuration Duration?
final
backgroundOpacity double
Opacity of the animated background tint (0.0..1.0). Default 0.15 for a faint look.
final
borderColor Color?
final
borderWidth double
Outer border around the whole widget (rounded rectangle). Width 0 disables.
final
debugShowPointers bool
Show debug overlay showing pointer and smoothed small circle positions. Only used in debug builds.
final
dragSensitivity double
Sensitivity factor for drag to visual mapping (0.0..1.0). Lower = less sensitive
final
dragSmoothing double
Smoothing (viscosity) for drag pointer to visual mapping: 0.0 = no smoothing, 1.0 = fully sticky Applies when user drags to make the small circle feel heavy/smooth. Default 0.1.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
littleBorderColor Color?
final
littleBorderWidth double
Border around the little circle. Width 0 disables.
final
littleShadowBlurSigma double
Shadow for the little circle. Set blurSigma to 0 to disable shadow.
final
littleShadowColor Color
final
littleShadowOffset Offset
final
offColor Color
onColor is color when widget switched on, default value is: Colors.white. offColor is color when widget switched off, default value is: Colors.black.
final
onChange → dynamic Function(bool value)?
when change status of widget like switch off or switch on onChange will call and passed new value
final
onColor Color
onColor is color when widget switched on, default value is: Colors.white. offColor is color when widget switched off, default value is: Colors.black.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
size double
size of widget.
final
value bool
status of widget, if value == true widget will switched on else switched off
final

Methods

addMaterialWidget() Material

Available on Widget, provided by the GenericExtensions extension

addTooltipWidget(String toolTip) Tooltip

Available on Widget, provided by the GenericExtensions extension

animate({Key? key, List<Effect>? effects, AnimateCallback? onInit, AnimateCallback? onPlay, AnimateCallback? onComplete, bool? autoPlay, Duration? delay, AnimationController? controller, Adapter? adapter, double? target, double? value}) → Animate

Available on Widget, provided by the AnimateWidgetExtensions extension

Wraps the target Widget in an Animate instance, and returns the instance for chaining calls. Ex. myWidget.animate() is equivalent to Animate(child: myWidget).
borderRadius([BorderRadiusGeometry? borderRadius]) Widget

Available on Widget, provided by the GenericExtensions extension

boxDecoration([BoxDecoration? boxDecoration]) Widget

Available on Widget, provided by the GenericExtensions extension

colorFilter([ColorFilter? colorFilter]) Widget

Available on Widget, provided by the GenericExtensions extension

set parent widget in center
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() SToggleState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited