rx_redux
Author: Petrus Nguyễn Thái Học
-
Reactive redux store for
Dart
&Flutter
inspired by RxRedux-freeletics -
A Redux store implementation entirely based on Dart
Stream
, with the power ofRxDart
(inspired by redux-observable) that helps to isolate side effects. RxRedux is (kind of) a replacement for RxDart's.scan()
operator.
Get started
dependencies:
rx_redux: ^2.0.0
How is this different from other Redux implementations
In contrast to any other Redux inspired library out there, this library is pure backed on top of Dart Stream.
This library offers a custom stream transformer ReduxStoreStreamTransformer
(or extension method reduxStore
) and treats upstream events as Actions
.
Basic concepts
Redux Store
-
A Store is basically an stream container for state. This library offers a custom stream transformer
ReduxStoreStreamTransformer
(or extension methodreduxStore
) to create such a state container. It takes aninitialState
and a list ofSideEffect<State, Action>
and aReducer<State, Action>
. -
Since version 2.x, add
RxReduxStore
class, built for Flutter UI.
Action
An Action is a command to "do something" in the store.
An Action
can be triggered by the user of your app (i.e. UI interaction like clicking a button) but also a SideEffect
can trigger actions.
Every Action goes through the reducer.
If an Action
is not changing the state at all by the Reducer
(because it's handled as a side effect), just return the previous state.
Furthermore, SideEffects
can be registered for a certain type of Action
.
Reducer
A Reducer
is basically a function (State, Action) -> State
that takes the current State and an Action to compute a new State.
Every Action
goes through the state reducer.
If an Action
is not changing the state at all by the Reducer
(because it's handled as a side effect), just return the previous state.
Side Effect
A Side Effect is a function of type (Stream<Action>, GetState<State>) -> Stream<Action>
.
So basically it's Actions in and Actions out.
You can think of a SideEffect
as a use case in clean architecture: It should do just one job.
Every SideEffect
can trigger multiple Actions
(remember it returns Stream<Action>
) which go through the Reducer
but can also trigger other SideEffects
registered for the corresponding Action
.
An Action
can also have a payload
. For example, if you load some data from backend, you emit the loaded data as an Action
like class DataLoadedAction { final Foo data; }
.
The mantra an Action is a command to do something is still true: in that case it means data is loaded, do with it "something".t
GetState
Whenever a SideEffect
needs to know the current State it can use GetState
to grab the latest state from Redux Store.
GetState
is basically just a function () -> State
to grab the latest State anytime you need it.
Selector
Inspirited by NgRx memoized selector
-
Selectors can compute derived data, allowing Redux to store the minimal possible state.
-
Selectors are efficient. A selector is not recomputed unless one of its arguments changes.
-
When using the
select
,select2
toselect9
,selectMany
functions, keeps track of the latest arguments in which your selector function was invoked. Because selectors are pure functions, the last result can be returned when the arguments match without re-invoking your selector function. This can provide performance benefits, particularly with selectors that perform expensive computation. This practice is known as memoization.
Usage
Version 2.x: Prefer to use RxReduxStore
over ReduxStoreStreamTransformer
, but have same concept as version 1.x
final store = RxReduxStore(
initialState: ViewState([]),
sideEffects: [addTodoEffect, removeTodoEffect, toggleTodoEffect],
reducer: reducer,
logger: rxReduxDefaultLogger,
);
store.stateStream.listen((event) => print('~> State : $event'));
store.actionStream.listen((event) => print('~> Action: $event'));
store.dispatch(Action(Todo(i, 'Title $i', i.isEven), ActionType.add));
await store.dispose();
Note: below is the documentation for version 1.x, but have same concept as version 2.x
Let's create a simple Redux Store for Pagination: Goal is to display a list of Persons
on screen.
For a complete example check the sample application incl. README
but for the sake of simplicity let's stick with this simple "list of persons example":
1. Define State
and initialState
class State {
final int currentPage;
final List<Person> persons; // The list of persons
final bool loadingNextPage;
final errorLoadingNextPage;
// constructor
// hashCode and ==
// copyWith
}
final initialState = State(
currentPage: 0,
persons: [],
loadingNextPage: false,
errorLoadingNextPage: null,
);
2. Define Actions
abstract class Action { }
// Action to load the first page. Triggered by the user.
class LoadNextPageAction implements Action {
const LoadNextPageAction();
}
// Persons has been loaded
class PageLoadedAction implements Action {
final List<Person> personsLoaded;
final int page;
// constructor
}
// Started loading the list of persons
class LoadPageAction implements Action {
const LoadPageAction();
}
// An error occurred while loading
class ErrorLoadingNextPageAction implements Action {
final error;
// constructor
}
3. Define SideEffects
// SideEffect is just a type alias for such a function:
Stream<State> loadNextPageSideEffect (
Stream<Action> actions,
GetState<State> state,
) =>
actions
// This side effect only runs for actions of type LoadNextPageAction
.whereType<LoadNextPageAction>()
.switchMap((_) {
// do network request
final State currentState = state();
final int nextPage = state.currentPage + 1;
return backend
.getPersons(nextPage)
.map<Action>((List<Person> person) {
return PageLoadedAction(
personsLoaded: persons,
page: nextPage
);
})
.onErrorReturnWith((error) => ErrorLoadingNextPageAction(error))
.startWith(const LoadPageAction());
});
4. Define Reducer
// Reducer is just a type alias for a function
State reducer(State state, Action action) {
if (action is LoadPageAction) {
return state.copyWith(loadingNextPage: true);
}
if (action is ErrorLoadingNextPageAction) {
return state.copy(
loadingNextPage: false,
errorLoadingNextPage: action.error,
);
}
if (action is PageLoadedAction) {
return state.copy(
loadingNextPage: false,
errorLoadingNextPage: null
persons: [...state.persons, ...action.persons],
page: action.page,
);
}
// Reducer is actually not handling this action (a SideEffect does it)
return state;
}
5. Combine all it into one
- Using
ReduxStoreStreamTransformer
:
final Stream<Action> actions = PublishSubject<Action>();
final List<SideEffect<State, Action> sideEffects = [loadNextPageSideEffect, ...];
actions.transform(
ReduxStoreStreamTransformer<Action, State>(
initialStateSupplier: () => initialState,
sideEffects: sideEffects,
reducer: reducer,
),
).listen(view.render);
- Using extension method
reduxStore
:
actions.reduxStore(
initialStateSupplier: () => initialState,
sideEffects: sideEffects,
reducer: reducer,
).listen(view.render);
- Using
RxReduxStore
:
final store = RxReduxStore(
initialState: initialState,
sideEffects: sideEffects,
reducer: reducer,
logger: rxReduxDefaultLogger,
errorHandler: (error, st) => print('$error, $st'),
);
store.stateStream.listen(view.render);
Action action = ...;
store.dispatch(action);
6. More details
The following video (click on it) illustrates the workflow:
-
Let's take a look at the following illustration: The blue box is the
View
(think UI). ThePresenter
orViewModel
has not been drawn for the sake of readability but you can think of having such additional layers between View and Redux State Machine. The yellow box represents aStore
. The grey box is thereducer
. The pink box is aSideEffect
Additionally, a green circle representsState
and a red circle represents anAction
(see next step). On the right you see a UI mock of a mobile app to illustrate UI changes. -
NextPageAction
gets triggered from the UI (by scrolling at the end of the list). EveryAction
goes through thereducer
and allSideEffects
registered for this type of Action. -
Reducer
is not interested inNextPageAction
. So whileNextPageAction
goes through the reducer, it doesn't change the state. -
loadNextPageSideEffect
(pink box), however, cares aboutNextPageAction
. This is the trigger to run the side-effect. -
So
loadNextPageSideEffect
takesNextPageAction
and starts doing the job and makes the http request to load the next page from backend. Before doing that, this side effect starts with emittingLoadPageAction
. -
Reducer
takesLoadPageAction
emitted from the side effect and reacts on it by "reducing the state". This meansReducer
knows how to react onLoadPageAction
to compute the new state (showing progress indicator at the bottom of the list). Please note that the state has changed (highlighted in green) which also results in changing the UI (progress indicator at the end of the list). -
Once
loadNextPageSideEffect
gets the result back from backend, the side effect emits a newPageLoadedAction
. This Action contains a "payload" - the loaded data.
class PageLoadedAction implements Action {
final List<Person> personsLoaded;
final int page;
}
- As any other Action
PageLoadedAction
goes through theReducer
. The Reducer processes this Action and computes a new state out of it by appending the loaded data to the already existing data (progress bar also is hidden).
Final remark:
This system allows you to create a plugin in system of SideEffects
that are highly reusable and specific to do a single use case.
Also SideEffects
can be invoked by Actions
from other SideEffects
.
For a complete example check the sample application incl. README
Examples
Pagination list (load more) (endless scrolling) | Flutter github search using rx_redux |
---|---|
FAQ
I get a StackOverflowError
This is a common pitfall and is most of the time caused by the fact that a SideEffect
emits an Action
as output that it also consumes from upstream leading to an infinite loop.
final SideEffect<State, Int> sideEffect = (actions, state) => actions.map((i) => i * 2);
final inputActions = Stream.value(1);
inputActions.reduxStore(
initialStateSupplier: () => 'InitialState',
sideEffects: [sideEffect],
reducer: (state, action) => newState,
);
The problem is that from upstream we get Int 1
.
But since SideEffect
reacts on that action Int 1
too, it computes 1 * 2
and emits 2
, which then again gets handled by the same SideEffect 2 * 2 = 4
and emits 4
, which then again gets handled by the same SideEffect 4 * 2 = 8
and emits 8
, which then getst handled by the same SideEffect and so on (endless loop) ...
Who processes an Action
first: Reducer
or SideEffect
Since every Action runs through both Reducer
and registered SideEffects
this is a valid question.
Technically speaking Reducer
gets every Action
from upstream before the registered SideEffects
.
The idea behind this is that a Reducer
may have already changed the state before a SideEffect
start processing the Action.
For example let's assume upstream only emits exactly one Action (because then it's simpler to illustrate the sequence of workflow):
// 1. upstream emits events
final upstreamActions = Stream.value(SomeAction());
SideEffect<State, Action> sideEffect1 = (actions, state) {
// 3. Runs because of SomeAction
return actions.where((a) => a is SomeAction).mapTo(OtherAction());
};
SideEffect<State, Action> sideEffect2 = (actions, state) {
// 5. Runs because of OtherAction
return actions.where((a) => a is OtherAction).mapTo(YetAnotherAction());
};
upstreamActions.reduxStore(
initialStateSupplier: () => initialState,
sideEffects: [sideEffect1, sideEffect2],
reducer: (state, action) {
// 2. This runs first because of SomeAction
...
// 4. This runs again because of OtherAction (emitted by SideEffect1)
...
// 6. This runs again because of YetAnotherAction emitted from SideEffect2)
}
).listen(print);
So the workflow is as follows:
- Upstream emits
SomeAction
reducer
processesSomeAction
SideEffect1
reacts onSomeAction
and emitsOtherAction
as outputreducer
processesOtherAction
SideEffect2
reacts onOtherAction
and emitsYetAnotherAction
reducer
processesYetAnotherAction
Can I use variable
and function
for SideEffects
or Reducer
Absolutely. SideEffect
is just a type alias for a function typedef Stream<A> SideEffect<S, A>(Stream<A> actions, GetState<S> state);
.
In Dart
you can use a lambda for that like this:
SideEffect<State, Action> sideEffect1 = (actions, state) {
return actions
.where((a) => a is SomeAction)
.mapTo(OtherAction());
};
of write a function (instead of a lambda):
Stream<Action> sideEffect2(
Stream<Action> actions,
GetState<State> state,
) {
return actions
.where((a) => a is SomeAction)
.mapTo(OtherAction());
}
Both are totally equal and can be used like that:
upstreamActions.reduxStore(
initialStateSupplier: () => initialState,
sideEffects: [sideEffect1, sideEffect2],
reducer: (state, action) => newState,
).listen(...);
The same is valid for Reducer. Reducer is just a type alias for a function typedef S Reducer<S, A>(S currentState, A newAction);
You can define your reducer as lambda or function:
final reducer = (State state, Action action) => /*return new state*/;
// or
State reducer(State state, Action action) {
// return new state
}
Is distinct
(More commonly known as distinctUntilChanged
in other Rx implementations) considered as best practice
Yes it is because reduxStore(...)
is not taking care of only emitting state that has been changed
compared to previous state.
Therefore, .distinct()
is considered as best practice.
actions
.reduxStore( ... )
.distinct()
.listen(view.render);
What if I would like to have a SideEffect that returns no Action
For example, let's say you just store something in a database, but you don't need a Action as result
piped backed to your redux store. In that case you can simple use Stream.empty()
like this:
Stream<Action> saveToDatabaseSideEffect(Stream<Action> actions, GetState<State> getState) {
return actions.flatMap((_) async* {
await saveToDb(something);
// not emit any Action
});
}
How do I cancel ongoing SideEffects
if a certain Action
happens
Let's assume you have a simple SideEffect
that is triggered by Action1
.
Whenever Action2
is emitted our SideEffect
should stop.
In RxDart
this is quite easy to do by using: .takeUntil()
mySideEffect(Stream<Action> actions, GetState<State> getState) =>
actions
.whereType<Action1>()
.flatMap((_) => doSomething())
.takeUntil(actions.whereType<Action2>()); // Once Action2 triggers the whole SideEffect gets canceled.
Do I need an Action to start observing data
Let's say you would like to start observing a database right from the start inside your Store. This sounds pretty much like as soon as you have subscribers to your Store and therefore you don't need a dedicated Action to start observing the database.
Stream<Action> observeDatabaseSideEffect(Stream<Action> _, GetState<State> __) =>
database // please notice that we don't use Stream<Action> at all
.queryItems()
.map((items) => DatabaseLoadedAction(items));
Features and bugs
Please file feature requests and bugs at the issue tracker.