onAudioDataAvailable method

void onAudioDataAvailable(
  1. Uint8List audioData
)

Called when audio data is available from the platform

This would be called from platform-specific audio buffer callbacks.

audioData Raw PCM audio data (16kHz mono Int16)

Implementation

void onAudioDataAvailable(Uint8List audioData) {
  final callback = _onAudioData;
  if (callback != null && _isRecording) {
    callback(audioData);
  }
}