environment property
SDKEnvironment
get
environment
Get current environment from C++ state
Implementation
SDKEnvironment get environment {
try {
final lib = PlatformLoader.loadCommons();
final getEnv = lib.lookupFunction<Int32 Function(), int Function()>(
'rac_state_get_environment');
return _intToEnvironment(getEnv());
} catch (e) {
return SDKEnvironment.development;
}
}