CameraView constructor

const CameraView({
  1. Key? key,
  2. dynamic onImage(
    1. InputImage inputImage
    )?,
  3. required CameraLensDirection cameraDirection,
  4. double? height,
  5. double? width,
  6. required double radius,
})

Implementation

const CameraView({
  Key? key,
  this.onImage,
  required this.cameraDirection,
  this.height,
  this.width,
  required this.radius,
}) : super(key: key);