ma_device_id class final
- Inheritance
- Implemented types
- Available extensions
Constructors
Properties
- aaudio ↔ int
-
AAudio uses a 32-bit integer for identification.
getter/setter pair
-
address
→ Pointer<
T> -
Available on T, provided by the UnionAddress extension
The memory address of the underlying data.no setter -
alsa
↔ Array<
Char> -
ALSA uses a name string for identification.
getter/setter pair
-
audio4
↔ Array<
Char> -
"/dev/audio", etc.
getter/setter pair
-
coreaudio
↔ Array<
Char> -
Core Audio uses a string for identification.
getter/setter pair
- custom ↔ UnnamedUnion1
-
The custom backend could be anything. Give them a few options.
getter/setter pair
-
dsound
↔ Array<
ma_uint8> -
DirectSound uses a GUID for identification.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- jack ↔ int
-
JACK always uses default devices.
getter/setter pair
- nullbackend ↔ int
-
The null backend uses an integer for device IDs.
getter/setter pair
- opensl ↔ int
-
OpenSL|ES uses a 32-bit unsigned integer for identification.
getter/setter pair
-
oss
↔ Array<
Char> -
"dev/dsp0", etc. "dev/dsp" for the default device.
getter/setter pair
-
pulse
↔ Array<
Char> -
PulseAudio uses a name string for identification.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
sndio
↔ Array<
Char> -
"snd/0", etc.
getter/setter pair
-
wasapi
↔ Array<
ma_wchar_win32> -
WASAPI uses a wchar_t string for identification.
getter/setter pair
-
webaudio
↔ Array<
Char> -
Web Audio always uses default devices for now, but if this changes it'll be a GUID.
getter/setter pair
- winmm ↔ int
-
When creating a device, WinMM expects a Win32 UINT_PTR for device identification. In practice it's actually just a UINT.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited