receiveChunk method
Implementation
void receiveChunk(Uint8List chunk) {
if (this.chunkBuffer != null) {
this.chunkBuffer = this.chunkBuffer! + chunk;
var chunkDataLength = this.chunkBuffer!.length - 3;
var bytes = this.chunkBuffer!.sublist(0, 3);
var rsocketFrameLength = bytesToNumber(bytes)!;
if (rsocketFrameLength <= chunkDataLength) {
for (var frame in parseFrames(this.chunkBuffer!)) {
receiveFrame(frame);
}
this.chunkBuffer = null;
}
return;
}
if (chunk.length > 3) {
var chunkDataLength = chunk.length - 3;
var bytes = chunk.sublist(0, 3);
var rsocketFrameLength = bytesToNumber(bytes)!;
if (rsocketFrameLength > chunkDataLength) {
this.chunkBuffer = chunk;
return;
}
for (var frame in parseFrames(chunk)) {
receiveFrame(frame);
}
}
}