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roy_casual_kit package
documentation
presentation/game/roy_game.dart
PlayableCharacter
isAttacking property
isAttacking property
dark_mode
light_mode
isAttacking
property
bool
get
isAttacking
Implementation
bool get isAttacking => _attackTimer > 0;
roy_casual_kit package
documentation
presentation/game/roy_game
PlayableCharacter
isAttacking property
PlayableCharacter class