HapticPulse class

One step of a HapticPattern: fire level, then wait delayAfter before the next pulse (ignored on the pattern's last pulse).

Constructors

HapticPulse({required HapticLevel level, Duration delayAfter = Duration.zero})
const

Properties

delayAfter → Duration
final
hashCode → int
The hash code for this object.
no setterinherited
level → HapticLevel
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited