AnimatedInventoryGrid class

Animated variant of InventoryGrid with pop-in scale for newly added items and smooth sliding transitions on slot reorders.

Inheritance

Constructors

AnimatedInventoryGrid({Key? key, required InventorySnapshot snapshot, required InventoryItemBuilder itemBuilder, int? unlockedCapacity, InventoryPlaceholderBuilder? emptyBuilder, InventoryPlaceholderBuilder? lockedBuilder, int crossAxisCount = 4, double spacing = NeonTheme.s8, int? selectedSlotId, ValueChanged<InventorySlot>? onSlotTap, ValueChanged<InventorySlot>? onSlotLongPress, void onReorder(int fromSlotId, int toSlotId)?, bool shrinkWrap = false, ScrollPhysics? physics, Duration animationDuration = NeonTheme.motionDefault, Curve animationCurve = NeonTheme.curveSurface})
const

Properties

animationCurve → Curve
final
animationDuration → Duration
final
crossAxisCount → int
final
emptyBuilder → InventoryPlaceholderBuilder?
final
hashCode → int
The hash code for this object.
no setterinherited
itemBuilder → InventoryItemBuilder
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lockedBuilder → InventoryPlaceholderBuilder?
final
onReorder → void Function(int fromSlotId, int toSlotId)?
final
onSlotLongPress → ValueChanged<InventorySlot>?
final
onSlotTap → ValueChanged<InventorySlot>?
final
physics → ScrollPhysics?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedSlotId → int?
final
shrinkWrap → bool
final
snapshot → InventorySnapshot
final
spacing → double
final
unlockedCapacity → int?
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited