utils/helpers library
Copyright 2021 do9core
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Functions
-
calculateEndRotate(
RouletteGroup group, int targetIndex, bool clockwise, int minRotateCircles, {double offset = 0}) → double -
Calculate the end rotate value by
targetIndex
. The returned value contains the circles to roll. Make sure when you run this method thegroup
has at least one RouletteUnit. -
makeAnimation(
AnimationController controller, double targetValue, Curve? curve, {double initialValue = 0}) → Animation< double> -
Make Animation from
controller
to begin rotate effect. Rotate final position istargetValue
.
Typedefs
-
DoubleSelector<
T> = double Function(T source) -
IndexBuilder<
T> = T Function(int index)