drawRoughAdaptive static method
Optimized drawing method that chooses the best approach based on platform
Implementation
static void drawRoughAdaptive(
Canvas canvas,
Drawable drawable,
Paint pathPaint,
Paint fillPaint
) {
if (isWeb) {
canvas.drawRoughOptimized(drawable, pathPaint, fillPaint);
} else {
// Use standard Rough extension for non-web platforms
canvas.drawRough(drawable, pathPaint, fillPaint);
}
}