drawRoughAdaptive static method

void drawRoughAdaptive(
  1. Canvas canvas,
  2. Drawable drawable,
  3. Paint pathPaint,
  4. Paint fillPaint,
)

Optimized drawing method that chooses the best approach based on platform

Implementation

static void drawRoughAdaptive(
  Canvas canvas,
  Drawable drawable,
  Paint pathPaint,
  Paint fillPaint
) {
  if (isWeb) {
    canvas.drawRoughOptimized(drawable, pathPaint, fillPaint);
  } else {
    // Use standard Rough extension for non-web platforms
    canvas.drawRough(drawable, pathPaint, fillPaint);
  }
}