ShaderConversionOutput constructor
const
ShaderConversionOutput({
- required String shaderSource,
- required Map<
String, ShaderFloatProperty> floatProperties, - required List<
String> samplerProperties, - required List<
ShaderConversionIssue> issues,
Implementation
const ShaderConversionOutput({
required this.shaderSource,
required this.floatProperties,
required this.samplerProperties,
required this.issues,
});